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Games Workshop - Warhammer 40,000 - Adepta Sororitas: Celestian Sacresants

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The Litanies of Faith makes a return, allowing you to reroll 1 Miracle Dice in your Command phase, 3 dice if the bearer has lost any wounds or is leading a unit below Half Strength. Has big potential, better dice is always good and unlike Saintly Example this is something your character can just do that gets better if damaged, instead of requiring them to be dead. Seraphim get a very cool buff – their hand flamers are now Ministorum hand flamers, the same as regular ones but with S4 instead of S3. This is almost certainly a way to justify the 5pt cost per gun (see also artificer-crafted storm bolters elsewhere), but at least if GW are going to insist on a minimum 5pt cost for a weapon they’ve gone the right way about it by making the gun actually worth 5pts. It’s not all bad on the cost front, either, as the base Seraphim cost 14pts instead of 15 now, and get boosted to 2A and WS3+ base, giving them a little more of a chance at finishing something off in combat (and making the sergeant power sword more attractive) What if your opponent is going to punch out your melee unit before they get to swing? For 2CP using Spirit of the Matryr you can make any Adepta Sororitas unit fight on death if it has not fought yet this phase. Any fight on death mechanics are always very strong, but in Sisters it’s particularly good with the potential boosts you have for units below Starting Strength and the possibility of pulling off the fight on death & Divine Intervention combo. Holy Rage gives a Adepta Sororitas unit +1 to Wound in the fight phase for 1CP. A straightforward stratagem, but very impactful, especially with vehicle/monster Toughness being increased across the game.

Overall this is a surprisingly sweeping set of changes to a stratagem section that didn’t exactly feel like it was underperforming. If you’re set in the ways of 8th edition Sisters some of these will feel like real gut-punches, but it’s worth reading further into some formerly-neglected datasheets – for example, the Holy Rage changes aren’t as bad as they look, as the Repentia Superior can now grant both advance and charge and also 3d6 drop lowest for the charge roll with a Command phase ability. Of the absolutely new stratagems, Defenders of the Faith seems like a clear high point – one of the weaknesses of Sisters is their low Toughness, and being able to negate that is helpful for keeping them on the table. Warlord Traits Shield of Faith is similar to the old version – a 6+ invulnerable save and a free 1D6 Deny the Witch for each unit – but with one key difference, which is that a roll of a 6 automatically denies the power. This makes it much more powerful, since there’s longer the possibility of a casting roll you simply can’t beat; 16% of the time you will just poof that power away no matter what. This is even more powerful when combined with the new Aegis of the Emperor sacred rite, which changes this to an unmodified 5+. Zealot Sacresants weigh in at 14pts per model and sport a 2+/4++ save profile, potentially augmented by the Inviolate Shieldwall stratagem for -1 to wound against them in the fight phase. Offensively, they’re swinging with either a hallowed mace (S5 AP-1 D2) or an anointed halberd (S6 AP-3 D1), and the sergeant can (and nearly always should) upgrade to a spear of the faithful, which gets the best of both worlds (the halberd profile, but D2). Morvenn Vahl also has the honour of being a High Lord of Terra – a lofty status granted to her upon the personal recommendation of Roboute Guilliman himself. As if that wasn’t enough of a ringing endorsement, Vahl is held in such high esteem by the Adeptus Custodes that they granted her stewardship of the fabled Lance of Illumination – a legendary blade with which she can sweep aside the unclean or pierce even the foulest hide with ease.The Ebon Chalice get not one but two active Sacred Rites, which is a reasonably big win when you consider that there are two fantastic melee options in the shape of Hand of the Emperor and The Passion and you can now take both. Additionally, when you use an Act of Faith, you can first discard a Miracle dice; the dice you then use for the Act is automatically counted as a 6. You are likely to have fewer Miracle dice than before, but this is definitely helpful for making sure that you’ve got a 6 on hand whenever you need one. Stratagem – Cleansing Flames – 1CP The contents of this box comes to a respectable 414 points, leaving you the option of either adding another cheap squad or unit to your boarding force to make the 500 point threshold or absolutely ramming what you’ve got with wargear upgrades. Both options are very viable and will leave you with a strong list to take to the battlefield. Speaking of which, this awesome new unit is on its way soon, so if you want to make sure you already have an Adepta Sororitas collection to add them to, grab yourself a Battle Sisters Squad or two today.* In addition to being a formidable force in melee combat, the Dogmata ensures that nearby Sisters redouble their efforts when performing actions and holding objectives – a handy combination that can help you get the edge over your opponent in key situations. Palatine

Most notably, this impacts on storm bolters and all flamers. Every flame weapon in this book is a “Ministorum” flamer, which in practice means +1S – so S4 for hand flamers, S5 for regular, and S6 for heavy. All good stuff, especially on the latter two given the ominous T5 green tide on the horizon. Meanwhile, the storm bolters you buy as unit upgrades ( not the ones attached to vehicles or paragon suits) are now “artificer-crafted storm bolters”, which have D2, which is definitely one way to make them worth 5pts! The other change is that the condemnor boltgun is now a combi-weapon, with a normal boltgun mode and a stake launcher (plus the ability to fire both at -1 to hit). The stake mode is pretty nifty – it’s S4 AP-1 D2, and if the wound is allocated to a psyker (so after rolling to wound but before making saves) they take an additional d3 mortals. They’re not cheap at 10pts, but it’s nice to see them get broad utility outside their one specific use case, and being really good at that.As a Celestian, each Sacresant is a highly skilled warrior, able to overcome many times her own number in battle. Sacresants wield a variety of blessed polearms and maces with which to smite the unclean, and bear large, ornate shields to ward off the blows of their enemies. Protected in both body and spirit, Celestian Sacresants are the wall against which waves of heretics will break. If you play this faction, get this model – pretty much every competitive list we’ve come up with uses her, to the extent that she kind of leaves Canonesses or Palatines looking a bit purposeless unless you want access to Blessings of the Faithful (which to be fair you sometimes will). We’re honestly not massive fans of the design here – she’s just good at everything, can be put into any list and is competitively priced – so why wouldn’t you bring her? Named Characters They have a strong move, decent Strength, save, and Toughness. With only 4 wounds a pop, the damage reduction is really nice, hopefully with the 2+ save they will be able to survive some shooting. Overall, not a bad statline. The full range soon followed,including a whole squad of Battle Sisters, the terrifying new Penitent Engines , the athletic and apoplectic Sisters Repentia , and The Triumph of Saint Katherine which once again captured the essence of Sororitas art. These were reinforced by the High Lord of Terra Morvenn Vahl , fearsome Paragon Warsuits , and Castigator Battle Tanks for when flamers and chainswords weren’t quite enough.

We were kinda hoping for two wounds because we are guessing the points cost for these will be fairly high. However the shield will give them a decent invuln, so hopefully, they will be able to survive the shooting phase regularly. Upon her recent elevation to Abbess Sanctorum, Morvenn Vahl became the supreme commander of the Adepta Sororitas and guardian of the faith. Yet, unlike many of her predecessors, Morvenn Vahl continues to lead her sisters from the front lines. Clad in Purgator Mirabilis, a Paragon Warsuit of peerless quality, she takes the fight to heretics and the impious wherever they may be found. Only those who prove themselves to be exceptionally proficient at war are deemed worthy of induction into the ranks of the Celestians. These elite warriors are deployed together where their superior experience can turn the tide of battle, often accompanying their Canoness as bodyguards. Amongst their number are those who once served as Dominions and Retributors, meaning that Celestian Squads are supported with the weapons and wargear necessary to face a wide variety of threats. Most Celestians were at one point a Sister Superior of lower rank, and as such they are each possessed of a formidable tactical acumen developed over many years of service. It is therefore not uncommon for a Celestian Squad to have no Superior, instead operating as a collective in which each member lends their experience to the others. [5] Celestian Superior Sacresants, on the other hand, are pretty exciting. They’re quite an unusual unit, as “durable melee” and “1W” aren’t flavours that tend to combine that well these days, but an aggressive price tag and being a great place to put all the book’s buffs means that we’re betting on these getting there. Acts of Faith are now your bonus for being monofaction – you can only gain Miracle dice if every model in your army has the ADEPTA SORORITAS, CULT IMPERIALIS or AGENT OF THE IMPERIUM keyword. No more miraculous soup.We will, however, reveal a few tidbits of new rules content to whet your appetite. First up, there are some more Armies of Renown to cater for the new arrivals to War Zone Charadon, including the Disciples of Be’lakor, which comprises both Daemons and mortals. If you love everything Chaos and want a legion led by a big, awesome Character, you might just have found your next army. As a Celestian, each Sacresant is a highly skilled warrior, able to overcome many times her own number in battle. Sacresants wield a variety of blessed polearms and maces with which to smite the unclean and bear large, ornate shields to ward off the blows of their enemies. Protected in both body and spirit, Celestian Sacresants are the wall against which waves of heretics will break. Buy one get one Free! Choose from hundreds of minis now! First and probably most importantly if you are a current Sisters player – Embodied Prophecy, Holy Rage, and Deadly Descent have all taken substantial changes, and Storm of Retribution is completely gone. Storm is a one-two punch for Retributors, as we’ll see in the datasheets section, substantially depowering one of the last book’s premier units. Particularly noteworthy Canonesses and Palatines (such as Erika Luminas who debuted in Piety and Pain ) are sometimes rewarded with a divine blessing from the Emperor Himself, manifesting as a glowing light, angelic wings, supernatural powers, or in the case of a Living Saint, all of the above. Warhammer Community: Warhammer Fest Online: Day 2 – Warhammer 40,000 (posted 5/4/2021) (last accessed 5/4/2021)

Each blessing can only be used once per battle, so make sure your Canoness or Palatine of choice is geared up to take the best advantage of it before you get started. models that almost never saw the table in 9th return as another Leader unit, Aestred Thurga and Agathae Dolan . You may remember them as the new Banner Lady and the named Dialogus. They are basically entirely reworked from what they did before. Now while Aestred Thurga (Banner) is leading a unit, that unit’s melee weapons gain DEVASTATING WOUNDS, which is cool. If Agathae Dolan is alive, when the unit performs an Act of Faith, the result of the Miracle Dice is improved by 1 to a max of 6. This has some crazy synergy with making saves for say a Celestian Sacresant unit or using a Miracle Dice of 5 to proc DEVASTATING WOUNDS. They can join Battle Sisters, Celestian Sacresants, Dominions, or Retributors. Another more niche tech piece, could have some cool builds here. The Book of Fire is the next chapter in this campaign, and it sees fresh forces being drawn into the escalating conflict – including the daemonic hordes of Be’lakor and the newly anointed Abbess Sanctorum, Morvenn Vahl herself. For one CP this is pretty sweet! You basically can guarantee for one dice and one CP, an automatic wound. Perfect if you need that Melta shot to go through!Warhammer Community unveiled the newest installment of the Battle Sister Bulletin in the form of a new elite close combat unit. Where the Repentia Squad uses pure hatred in battle, the new unit contains some of the most elite fighters the Sisters have to offer. They use giant halberds, maces, and shields to destroy the enemy. For those looking for a bigger close combat-focused force, these new minis are sweet! This elite sisterhood is equipped with blessed, heretic-smiting halberds and maces, and they carry large shields for protection in the crucible of battle. Their ability to perform Heroic Interventions makes the Celestian Sacresants bodyguards without peer, helping you keep your prized Characters alive and your army fighting at optimum efficiency. As a Celestian, each Sacresant is a highly skilled warrior, able to overcome many times her own number in battle. Sacresants wield a variety of blessed polearms and maces with which to smite the unclean, and bear large, ornate shields to ward off the blows of their enemies. Protected in both body and spirit, Celestian Sacresants are the wall against which waves of heretics will break.” We were kinda hoping for two wounds because we are guessing the points cost for these will be fairly high. We do guess the shield will give them a decent invuln, so hopefully, they will be able to survive the shooting phase. How do you fight the feeding frenzy of the encroaching Tyranids ? With fire and faith! Thanks to their ironclad belief in the great and gracious God-Emperor, the devout warriors of the Adepta Sororitas perform literal miracles on the battlefield. The Battle Sisters are clad in the finest armour and bear the holy trinity of weapons – the bolter, the flamer, and the meltagun. As the God-Emperor guides their aim, their battle hymns reach a crescendo.

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