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Star Wars Art: Ralph McQuarrie

£107.5£215.00Clearance
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Well, this book features a mixture of concept art in the style of fully painted pieces, such as those from Ralph McQuarrie, some comic style art with outlines and markers, the very textural grayscale scenes you see from Doug Chiang and digital paintings. You can really see the transition from using traditional to digital media for creating art somewhere in the middle of the book. I definitely prefer the traditional media art, even though the digital paintings are also good. The third unlooked-for, Star Wars-related artbook from my sister's family (see my review of Star Wars Storyboards: The Original Trilogy).

From Ralph McQuarrie and Joe Johnston to Doug Chiang, Ryan Church, Iain McCaig, Erik Tiemens, and the next generation of animation and video-game artists, Star Wars Art: Concept collects, for the first time ever, the very best Star Wars conceptual artwork. As curated by George Lucas, the artwork that helped bring the Star Wars Saga to life is revealed in all its glory, featuring pre-production drawings and paintings from the Original Trilogy, the Prequel Trilogy, the TV shows, and the video games, including an exclusive preview of artwork from the highly anticipated 1313. Spanning the years from 1975 to the present, Star Wars Art: Concept is a fascinating look at the process of conceptual design. From pen and paint and paper to the digital realm, the result is the creation of breathtaking iconic worlds, vehicles, and characters that successive generations have embraced and made their own. Another highlight of this collection is the accompanying text, researched and compiled from the Lucasfilm archives and edited by Brandon Alinger, David Mandel, and Wade Lageose. Interspersed throughout the 2 volumes this enlightening companion to the wide variety of artwork provides contextual history and rewarding remembrances from Mr. McQuarrie and other artisans in the creation of these cherished works of space fantasy art. An example of these recollections is the following quote from Craig Barron, a matte photographer and longtime friend to the artist:

Compiled by Brandon Alinger, Wade Lageose, and Emmy Award–winning writer David Mandel, Star Wars Art: Ralph McQuarrie shares the most definitive collection of the artist’s Star Wars work ever assembled, including hundreds of never-before-seen illustrations. Rare unpublished interviews, as well as recollections from McQuarrie’s colleagues and friends, complement and contextualize the art. Ralph McQuarrie is the most iconic artist in the history of Star Wars . He worked hand in hand with George Lucas to help establish the saga’s visual aesthetic, its inimitable look and feel. Beyond designing Darth Vader, C-3PO, and R2-D2, McQuarrie produced hundreds of pieces of Star Wars artwork, including conceptual paintings, costume designs, storyboards, and matte paintings, as well as posters, book covers, and album covers—even Lucasfilm’s annual holiday cards—all rescanned and rephotographed for this book.

From Ralph McQuarrie and Joe Johnston to Doug Chiang, Ryan Church, Iain McCaig, Erik Tiemens, and the next generation of animation and video-game artists, Star Wars Art: Concept collects, for the first time ever, the very best Star Wars conceptual artwork. Anyway, this is a book to admire the art and not learn anything about the decision making process or even what they were deciding. A real big head-scratcher is the inclusion of Betty-droid centerfold pics. How is it concept art Star Wars? And how do erotic female robots fit in with the book. A waste of space there. Unfortunately, there isn't much in the way of text. There are a couple of introductions at the beginning of the book, plus some artist profiles and one interview at the end. I am very pleased with what is included here, but I would have liked some more details about the stuff that isn't exactly self-explanatory, like the canceled games.I didn't know what to make of this book before buying. It's about concept art but there are already has dedicated artbooks for all their six movies. Artworks are selected from the six films, animated TV series, video games (published and unpublished). Since there are so many Star Wars properties out there, only some can come from each. It's a mixed bag in the sense that you might actually want to see more of the art from the movies instead. While the art is good, the material selection or organisation feels haphazard. It's a good artbook overall, with great art but If you want more concept art and read about conceptualisation, I would still recommended the dedicated Art of Star Wars series. Some of the artworks in this book are in those books. From pen and paint and paper to the digital realm, the result is the creation of breathtaking iconic worlds, vehicles, and characters that successive generations have embraced and made their own

As the reader immerses him or herself into this collection, they will find themselves taken to the very beginning of the "Star Wars" Saga as George Lucas and Mr. McQuarrie collaborate in bringing to life "a galaxy far, far away." From Mr. Lucas' sparse pencil sketches of his initial toughts on the designs of the X-Wing and Tie Fighter craft, Mr. McQuarrie's fully painted production illustrations of the distinctive space ships soaring into battle to the evolving realizations of the vast and various characters and worlds in the "Star Wars" universe, this multi-volume set can be considered the ultimate book of Genesis in understanding the birth and ever growing saga that is "Star Wars." A highlight of this tome are the expanded reproductions of many of Mr. McQuarrie's famous conceptual paintings. These "detail" images give the reader the opportunity to more closely examine the technique of the artist. As someone who has been fortunate enough to have actually seen some of Mr. McQuarrie's original production paintings at a "Star Wars Celebration" convention, this reviewer was very grateful to have the chance to more fully gaze at these remarkable renderings. The original works of concept art are surprisingly modest in their true dimensions but the power and sense of scope they invoke have always been awe-inspiring. Paging through these volumes, the reader will discover that sense of grandeur again and again. Spanning the years from 1975 to the present, Star Wars Art: Concept is a fascinating look at the process of conceptual designFrom Ralph McQuarrie and Joe Johnston to Doug Chiang, Ryan Church, Iain McCaig, Erik Tiemens, and the next generation of animation and video-game artists, Star Wars Art: Concept collects, for the first time ever, the very best Star Wars conceptual artwork. As curated by George Lucas, the artwork that helped bring the Star Wars saga to life is revealed in all its glory, featuring pre-production drawings and paintings from the Original Trilogy, the Prequel Trilogy, the TV shows, and the video games. I laughed at the Dooku picture of him being a blue alien. It was hilarious because it was so unexpected. There are also some random sexy type robots (called Betty I think) that I have no idea why they were included. They were obviously done by a professional, but they didn't fit the book. As curated by George Lucas, the artwork that helped bring the Star Wars Saga to life is revealed in all its glory

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